The Downfall of XDefiant \u0026 Why It Died So Fast...
XDefiant
2024年12月16日 08:50
@NerosCinema2024/12/14(土) 01:34
HELLO NOTIFICATION SQUAD! What do you think was the biggest reason XDefiant failed?
@megamania5012024/12/14(土) 02:06
I doubt that the downfall can be attributed to one particular factor. I didn't care about the challenges at all and I still quit. I found it fun at first but I found myself playing Helldivers more and more until eventually I stopped playing XDefiant altogether.
@vanspaits75442024/12/14(土) 01:40
I’m going to miss this game. I’m gonna try out the force when it comes out for console that would be my new xd replacement
@raskenk79292024/12/14(土) 01:39
a battlepass on day one with game still lacking basic features ( private games is so barebones yet we have full fledged item shop) in any shooter game + game design didnt really have players hooked up there is nothing to go for in game no score streaks etc
@dysruptz65222024/12/14(土) 01:39
@@NerosCinema There was NO content
@sk84lyfe12112024/12/14(土) 01:38
Lack of progression paths is the biggest reason. Sbmm and netcode are what people will point to, but it’s the lack of progression more than anything imo.
@dustinalexander1572024/12/15(日) 11:19
XDEFIANT failing is a critical loss to the future of the FPS community.
@WhiteWolf133372024/12/15(日) 09:58
I do wonder how many more people would of been interested if they released it on steam and also had challenges to do in game
@ΌνομαΕπώνυμο-ο1τ2024/12/15(日) 09:49
I was so tired of hearing the exact same:''This game has potential, it's so fun, I want to see x added'' by mfs and then never play it on their channel.
And of course Ubisoft is the worst company who could have been in charge of anything, deadass if Mark Rubin had his own studio and basically be an indie, this game wouldn't have ended up this way
And of course Ubisoft is the worst company who could have been in charge of anything, deadass if Mark Rubin had his own studio and basically be an indie, this game wouldn't have ended up this way
@760pops2024/12/15(日) 08:57
Def enjoyed it! Was gonna play it yesterday and read the important update. Shocked , not surprised since it was pretty much a waiting period game. Recently purchased BO6 since battlefield dropped the ball on 2042 ahaha
@bc454irocz892024/12/15(日) 07:31
nah xdefiant was shutdown because ubisoft ran out of money.. grinding factions and guns and battle passes was easy af
@Lurtz322024/12/15(日) 06:55
They got their money like they wanted didn't fail they just ran away alot of it was just maketing as a cod killer witch was what brought people to it but playing its just a basic fps
@b.o.44922024/12/15(日) 06:33
Lack of maps. DEI wasn’t a factor. Dev laziness was.
@flyersfanatic90532024/12/15(日) 06:27
Because you all had a false hope of being an alternative to call of duty, and whenever another shooter comes along, you all put this narrative out, that makes you all look foolish when it dies
@MinnnDe2024/12/15(日) 05:37
Took all the shite to grind towards away.
@vanquish4212024/12/15(日) 04:42
Nah, watch JbowenDaMan's videos on this. At the time of the announcement, they had more concurrent players than Rainbow Six Siege had in its entire first year. Unlike Siege, they didn't give XD time to improve and grow. Season 3 was going to bring big changes, and that's when they were going to start advertising the game. XD is being shut down because Ubisoft is going under, plain and simple.
@Shortyland052024/12/15(日) 04:20
Another factor is a lack of any real anti-cheat, which was a death knell in high cheater areas like Australia.
@ferrarirobin2024/12/15(日) 01:34
On the europe server, even if i only select 1 game mode, i always get matches in less than 30 seconds, at any time of the day. Very happy with that but i’m so sad to see everything unlocked :(
@GrabbaBeer2024/12/15(日) 12:32
No. It’s not due to the rollout of content. The number one reason it died was due to the net-code issues. This was stated multiple times by devs. Also the devs didn’t get fired, they got laid off or sent to other projects.
@rosaria83842024/12/15(日) 11:13
Have to agree on the leveling experience being too slow. Game was honestly interesting and should have been given more love by the community. Devs were great...
@CyclopsHavok2024/12/15(日) 10:25
Nero is 1000% reading off a script making this video hahahahahah he wrote everything he was saying down on his computer or phone and completely reading off it lol
@thesoulshreddah2024/12/15(日) 09:17
honestly I enjoy xdefiant. like the game itself. I don't really care for camos that much. The game is just fun. I don't think people enjoy a game just for being a game anymore. This game brings back that random cool feeling I got when I use to play COD back in the day. casual matches with some sweats here and there. some matches suck while others I actually pop off. I don't need camos and stuff to enjoy this game its just a fun game. So I will be playing it until they shut it down.
@RandomsMuZiC2024/12/15(日) 02:32
This is depressing. Twas the last FPS I was playing. Ain't no way Im playing COD.
@bottomless_tacopit2024/12/15(日) 03:36
Hadn’t played a fps that seriously since bo4 blackout days; fun game, the netcode and hitreg improved between the 3rd-4th month. The gunplay with no sbmm felt great
@scovafd2024/12/15(日) 12:58
Nero, I love you man but this is all just wrong. the game died because it was nothing more then a CoD clone, and players don't want clones. People who want Gucci don't buy cheap knock offs. They want the real thing. It's the same for videogames. No ripoff of a highly successful franchise has ever succeeded
@RedtheRazor2024/12/15(日) 12:43
The reason it failed was it was shit. Wake the f up people
@Dio_kazuhira2024/12/15(日) 12:16
Im afraid the games industry will take the wrong lessons from XDefiant's death. Like they always do. Who wants to bet devs will assume that no skill based matchmaking will now be considered a game killer?
@HeavyRaiyne2024/12/14(土) 11:29
Hate to say it, game looked old asf when it dropped. Visually it was not competing with COD. No score streaks, weak camo grind, wallhack operator spam all helped kill the game. The game looked like it would’ve made it in the ps4 xbone era but not now
@yourstillwithme2024/12/14(土) 10:21
Waiting a minute is not a long wait at all. lol. waiting a minute for something is not at all a long wait. lol come on are people really this impatient now??
@legendarybeatzprod.48432024/12/14(土) 09:40
Okay so now where's blame truths response?
@ryuandnina73852024/12/14(土) 09:18
Doesnt help when content creators kept hyping it up bc they got money from Ubisoft and game still lacked basic features, a good netcode, and something substanial besides 100+ hours for one camo on one gun
@sportsmaster87292024/12/14(土) 08:53
This game failed for multiple reasons but IMO the main reason it was not the lack of content it was just the poor marketing of this game this game had everything to be a success but the marketing team failed big time as a rest the game didn't reach out to as many people as it should and when COD came out it just got worse because cod is here so why would I go play I game that I've never heard of.
@x19x91x2024/12/14(土) 08:52
For the sake of discussion - I cannot wrap my head around why you say the maps are well designed. Visually, they are solid, yes. The designs were not very good, if you look at them broadly. Variety was poor with every gunfight feeling the same as the next, supporting the modern spawn, run straight to the objective, kill, die, repeat flow. Only promoting a singular dominating playstyle. If you didn't have good aim, you had no way to succeed since your options were within the level flow had zero impact and devolved into how do I get there faster. This leads to a repetitive game loop for average skill players, thus leading to low retention. A very common issue within recent games.
The lack of depth and proper variety within the map pool is probably the #1 reason for player retention within a given day. Alongside the frustrating player abilities which no doubt hurt day to day rollover, you can put together that while any map looked at in isolation may have been okay that the maps were not doing any favors for the overall health of the game.
Taking a step back now and looking at the how they were released, monthly maps would be more than enough if the maps that were released had the depth for players to constantly learn new and exciting things, honing different skills, and generally giving them opportunities to play different playstyles match to match. Though they did not and this results in a flash in the pan excitement for something new before immediately feeling fatigued due to it being too similar to the experience of the last.
Most game directors don't think from this perspective because it's not something that media critiques/youtubers etc pick up on but it is extremely important to design with depth and variety in mind, if you're making a game that you want long term commitment from a wide range of players.
There are too many misinterpreted successes and failures that can be associated with a product like this, so I like to bring attention to these things. Just as you mention, the failure is likely going to pinned on an easy target like no SBMM but there's way more too it. Anyway, always down to chat more if you read this comment and have another opinion or curiosity on more from this perspective. Have a great day!
The lack of depth and proper variety within the map pool is probably the #1 reason for player retention within a given day. Alongside the frustrating player abilities which no doubt hurt day to day rollover, you can put together that while any map looked at in isolation may have been okay that the maps were not doing any favors for the overall health of the game.
Taking a step back now and looking at the how they were released, monthly maps would be more than enough if the maps that were released had the depth for players to constantly learn new and exciting things, honing different skills, and generally giving them opportunities to play different playstyles match to match. Though they did not and this results in a flash in the pan excitement for something new before immediately feeling fatigued due to it being too similar to the experience of the last.
Most game directors don't think from this perspective because it's not something that media critiques/youtubers etc pick up on but it is extremely important to design with depth and variety in mind, if you're making a game that you want long term commitment from a wide range of players.
There are too many misinterpreted successes and failures that can be associated with a product like this, so I like to bring attention to these things. Just as you mention, the failure is likely going to pinned on an easy target like no SBMM but there's way more too it. Anyway, always down to chat more if you read this comment and have another opinion or curiosity on more from this perspective. Have a great day!
@octavio30072024/12/14(土) 08:51
I think that apart from netcode, lack of Steam & marketing, annoying character abilities and slow content rollout, the game was not all that good in general. Sure it was fun for a bit but you can tell it feels outdated in its gameplay, just not an addictive gunplay with good feeling.
Cod has so much BS but people (myself included) still play it due to how good the guns and movement feels.
Cod has so much BS but people (myself included) still play it due to how good the guns and movement feels.
@adamhachey84612024/12/14(土) 08:24
I think if they had priced the game at 40$ and put in a real progression system and all the maps and guns they had planned for the live service,it would have been fairly successful. Look at palworld and helldivers this year.
@Marvel2StarWars2024/12/14(土) 08:20
i put about 50 total hours into XDefiant. All within the 1st month of release. Then i stopped playing and quit the game. To me, I dont care about skins or anything like that, to me it wasnt satisfying enough. Like you didnt seen yourself gaining levels quick or leveling up your weapons quick. That stuff took way to long. Like there just something about that that getting like 1st prestige in the OG CoDs for example was extremely satisfying. Unlocking calling cards & emblems just by having fun (unlike nowadays FPS) was satisfying. Besides that, IMO this game just lacked something i cant quite figure out. It didnt have that "Pop" or "Wow Factor" that most games, FPS or not, have
@brinxthecreeper19342024/12/14(土) 08:00
XDefiant really needed some type of challenge system and a similar camo system to CoD to keep players engaged i think. The servers weren't even bad to begin with in my experience compared to the shitshow that is BO6. All in all, it's stupid that Ubisoft shut it down before season 3 which, from what i saw, had a LOT of good stuff in it.
@TonyHerson2024/12/14(土) 07:51
The net code was never fixed
@bottomless_tacopit2024/12/15(日) 03:39
Between the 3rd-4th month felt a lot better.
@gregoryosbun41412024/12/14(土) 07:35
Was going to post a long comment as to why it failed, but I'll summarize it in a short one:
Long grinds, content discrepancy and lack of content promised, f2p( is a double edge sword move), MTX as only resource for game( lacked alot), hero style shooter( gave a overwatch feel mixed in it), lack of SBMM( no SBMM made it unhealthy to newcomers to play the game), and finally lack of promotions/ads for the game. The delay of release, while it was probably necessary, unfortunately where it first began suffering because of the big hype for black ops 6. It started off great til the hype of black ops 6( when the game released) started making xdefiant taking hits both player count and financially.
Long grinds, content discrepancy and lack of content promised, f2p( is a double edge sword move), MTX as only resource for game( lacked alot), hero style shooter( gave a overwatch feel mixed in it), lack of SBMM( no SBMM made it unhealthy to newcomers to play the game), and finally lack of promotions/ads for the game. The delay of release, while it was probably necessary, unfortunately where it first began suffering because of the big hype for black ops 6. It started off great til the hype of black ops 6( when the game released) started making xdefiant taking hits both player count and financially.
@lyfeovadeath2024/12/14(土) 07:34
I liked the game however the hero shooter element just wasn't it for me.
@yaboi_muffmuncher2024/12/14(土) 07:26
They should’ve never made it into a hero shooter, that spider bot… Jesus dude.. also they should’ve made it to were you can quick scope, I hate how it takes 1.5 secs to scope in 😐
@jaronruiz83242024/12/14(土) 07:24
Yo gg Nero in the 2nd gameplay was a lot of fun to play against you - (v_Pale)
@Nade100T2024/12/14(土) 07:16
TURN INPUT-BASED MATCHMAKING OFF & YOU WILL GET FASTER Q TIMES
@Nade100T2024/12/15(日) 02:17
@ Yes it opens the Q up for lobbies of both inputs (MnK & Cont)
@bottomless_tacopit2024/12/15(日) 04:01
Really?
@Jahboisteve2024/12/14(土) 07:13
Most games are competing for your storage, coupled with the fact that most modern games take up so much space and new games come out every so often, it's hard to give most games a dedicated spot and time to play them. Although sad for the FPS genre, most people don't want to spend hundreds of hours on a game before you can actually have "fun". Lack of any major "events" and a story driven identity to pull it ahead of its competitors ultimately hurt the game.
@Dr.aldehyde2024/12/14(土) 06:34
The game failed because of lack of content
@fatz14102024/12/14(土) 06:30
X map flow 100x better than COD6 maps.
@fmraene30102024/12/14(土) 06:26
They completely missed the mark on not adding characters like snake to the game…
@sandycrash88682024/12/14(土) 06:23
1:50 the irony the game sounds more fun then ever once all the shop bundles are free
@maigrande-wang6962024/12/14(土) 06:11
I stopped playing all Ubisoft games when they did a Racism to Asian people.
@moneymanhussein84452024/12/14(土) 06:11
I played but leveling up was slow asl so i stopped playing, game was fun tho
@hawk23282024/12/14(土) 05:49
Trash thats why
@piptyson55122024/12/14(土) 05:48
When they say "No SBMM", I think many old school COD fans thought that meant this game would be more casual, not so sweaty like the new COD's. You could also add Mark Rubin's involvement as an OG of COD to further lead you into that belief.
But the movement made the game sweaty anyway. It's not 1 thing that makes modern COD sweaty, it's 2, and I think some fail to see that. When I saw 1 aspect of what I don't like in the new COD's was present in this game, I was out. There were other things that hurt the game that people are being talked about, but I think the sweat factor is new shooters is getting tiring for many.
But the movement made the game sweaty anyway. It's not 1 thing that makes modern COD sweaty, it's 2, and I think some fail to see that. When I saw 1 aspect of what I don't like in the new COD's was present in this game, I was out. There were other things that hurt the game that people are being talked about, but I think the sweat factor is new shooters is getting tiring for many.
@JakeBfromUofT2024/12/14(土) 05:18
I wonder of XDefiant is genuinely unprofitable (expenses>revenue) or if it’s capitalism unprofitable (bringing in money, but the expenses used to keep it going could go towards something else that would bring in even more money).
Honestly, I wish I knew if it was the former so we could crowd source enough money to purchase it. Make enough changes to keep the servers running. I don’t care about making money just keep the game on. Eventually maybe changes could get made and we could employ a small team to update the game, or sell it off to a good studio to take care of it.
Honestly, I wish I knew if it was the former so we could crowd source enough money to purchase it. Make enough changes to keep the servers running. I don’t care about making money just keep the game on. Eventually maybe changes could get made and we could employ a small team to update the game, or sell it off to a good studio to take care of it.
@SnowflakesOfDestiny2024/12/14(土) 05:12
Good points
@14niti2024/12/14(土) 05:09
What pushed me away was the fact that lobby matchmaking was so strict. If you were an objectiv player you‘d always get the most incompetent teammates.
@14niti2024/12/15(日) 11:00
@ if you don‘t know the difference between sbmm and lobby matchmaking you shouldn‘t comment on my post. You can have no sbmm and loose lobby matchmaking but when you have no sbmm and very strict lobby matchmaking it ends up with you fighting against a team of six. Not very fun.
@UnratedNetflix_2024/12/14(土) 05:11
No SBMM that’s what yall wanted tho
@SlampthChompth2024/12/14(土) 04:58
I’m bummed to see xdefiant go. Only reason I didn’t get into it is because I was just playing other games. They gave up on it too fast tbh.
@Krydolph2024/12/14(土) 04:58
Haven't played since it was announced it would close - and before that I played every day! I got to have pyroclastic camo for a day or 2 before everyone got it...
I do hope I am not the only one planning to check in when S3 drops.... but really... What's the point? The way they closed it down, with not allowing new players or downloads, made it very clear that they are not ready to entertain any hope that we good "bounce back" and "show potential" and maybe reverse the decision... The game was starting to perk up, but it was dragged out in the back and put down for good!
Biggest reason it failed is Ubisoft.... Hands down.... No one can say anything else and be for real....
If season 3 released, and they started doing some adds for it, and itstill hadn't started to significantly recover in Q1 next year, then we can start talking about all the things the game did wrong.
But Ubisoft was the ones to insist on it releasing before it was done, and ubisoft was the ones to close it down, 2 weeks before the update everyone believed would be the big turning point.
I do hope I am not the only one planning to check in when S3 drops.... but really... What's the point? The way they closed it down, with not allowing new players or downloads, made it very clear that they are not ready to entertain any hope that we good "bounce back" and "show potential" and maybe reverse the decision... The game was starting to perk up, but it was dragged out in the back and put down for good!
Biggest reason it failed is Ubisoft.... Hands down.... No one can say anything else and be for real....
If season 3 released, and they started doing some adds for it, and itstill hadn't started to significantly recover in Q1 next year, then we can start talking about all the things the game did wrong.
But Ubisoft was the ones to insist on it releasing before it was done, and ubisoft was the ones to close it down, 2 weeks before the update everyone believed would be the big turning point.
@bgannon1002024/12/14(土) 04:53
Wow, great vid.
@armandoplasencia58092024/12/14(土) 04:31
As a weekend warrior who enjoyed the game what killed the game for me was the eternally long weapon progression/camo grind and the lack of a kill cam. There would be times I didn’t know where the people were and not even knowing how I died was too annoying.
@dereksmith31642024/12/14(土) 04:17
I would've given Xdefiant more time of day off they did a mode without the abilities... the cod community they targeted the game for do not like powers etc else they would've moved over to other games.
If you had a 6v6 shooter that has less/no sbmm and no powers... sign me up
If you had a 6v6 shooter that has less/no sbmm and no powers... sign me up
@trexypoo2024/12/14(土) 04:15
I was able to download xdefiant for the first time two days ago for some reason even though I couldn’t previously bc of them not allowing new downloads
@Postnghost12342024/12/14(土) 04:09
The game wasnt fun, plain and simple
@lordsaucyboi34502024/12/14(土) 03:55
One of the things also is that Xdefiant didn't strike when the iron was hot, if it released when MW2 2022, Vanguard, and even the launch of MW3 2023 this game could of been a huge contender with CoD since us fans weren't really happy with the franchise at that point, but now with MW3 2023 and Bo6 the fan perception overall is pretty positive so they aren't actively going to be seeking a new game
@brockboerner38052024/12/14(土) 03:44
BO6 is way worse than this!
@FadeMaster242024/12/14(土) 10:08
@@brockboerner3805 stop bringing up cod..🤡
@Dannyflaco3052024/12/14(土) 03:39
It failed because the game felt like a whole beta test. They never got the connection correct. They never got the jumping spam with connection issues correct. They never got the guns correct. I mean it just felt like a beta that never launched.
@COD_is_a_sin2024/12/14(土) 03:33
If i achieve nothing in life- at least i can say i was level 325 in xdefiant and had multiple top 100 stats.
With that, i can die proud.
With that, i can die proud.
@FadeMaster242024/12/14(土) 10:37
@@COD_is_a_sin super lame
@RambinoYT2024/12/14(土) 03:29
For me it was the fact it released too early. Hit reg/scan was horrendous and it lacked game modes i wanted. Search and Destroy is the only thing i enjoy now a days and also the lack of Hardcore mode made many of my friends not wanna play it. Also many of my friends struggled to find and download the game. They play on Xbox and it wasn't as easy as just buy and play, they had to do much more efforts to download and play and these people are old, 30-65 Years of age, so the effort is something they didn't wanna go through.
If the entry to the game was easier to access from console and had more modes, HC mode, Hitscan/Hit reg was better and also they should have marketed it better for Console players
If the entry to the game was easier to access from console and had more modes, HC mode, Hitscan/Hit reg was better and also they should have marketed it better for Console players
@lgisop17042024/12/14(土) 03:20
As much as I liked the game I deleted it after the announcement, even if this game wasn’t shutting down I think I’d still be playing Marvel Rivals over xdefiant, it’d be sitting there without any play, up until they add something new, kinda like what happened with Helldivers, I hopped on and the game was basically back to peak player counts at launch bc of one update, xdefiant didn’t really have that big update to draw back some of those 15million players that were here at xdefiant launch.
@Code_Negative2024/12/14(土) 03:15
In my opinion the main reason the game died is because the lack of advertising. Nobody I talked to even knew the game existed until I mentioned it. I didnt even know it was a thing until about a month and a half ago when i was looking through the free games section. Secondary reason, the gunplay felt off and not fulfilling.
@deadly74242024/12/14(土) 03:08
Plutonium defiant wen?
@XzRICKzX2024/12/14(土) 03:05
Ubisoft is bankrupt there killing all assets to sell the company
@KingMayuke2024/12/14(土) 02:56
it has everything to do with the poor shape Ubisoft is in. all these other reasons are only small factors.
@KingBeeef2024/12/14(土) 02:54
I think alot of the hype for the game died down because the release kept getting pushed back, and people got tired of waiting. Once it finally released, there weren't enough people caring about it to keep it going.
@maxdrc232024/12/14(土) 02:45
Personally, I'm the type that can play a game forever as long as its fun regardless of progression. I played BO2 for years and years always on level 55 no prestige so I could have everything unlocked and to this day I still play on plutonium just cuz it's fun, so I really don't get the idea of putting up with no fun gameplay/sbmm matches just because of the progression and grind.
For some people xdefiant's gameplay was not great, and that's fair, but some people liked it and still decided to not play it in favor of something not so fun because of the grind and it blows my mind. I know I'm the minority though.
Anyway, grate vid as always Nero. Hope you talk about the real reasons xdefiant shut down someday. I think it has more to do with Ubisoft's state than the player count.
For some people xdefiant's gameplay was not great, and that's fair, but some people liked it and still decided to not play it in favor of something not so fun because of the grind and it blows my mind. I know I'm the minority though.
Anyway, grate vid as always Nero. Hope you talk about the real reasons xdefiant shut down someday. I think it has more to do with Ubisoft's state than the player count.
@atruegaming3632024/12/14(土) 02:27
X defiant was a great game but my only gripes was the bunny hoping fairies and no prestige mode I do admit I didn’t like net code but when I went back after a small break for a few weeks it was great but when everyone was bunny hopping round it messed real bad with hit reg
@JeremiahWilliams-j6j2024/12/14(土) 02:22
I was gonna buy a ps5 just for this game but now there’s no point. Call of Duty was the only reason why I’ve been getting system after system but that game has a only gonna get worse until no one wants to play it so now there’s no reason to get a new game system or gaming pc
@allday67722024/12/14(土) 02:21
Make a shit game and these are the results
@suparockr2024/12/14(土) 02:19
Ubisoft is throwing cargo overboard to stay afloat and XDefiant was an easy pick. Any discussion about why it was the easy pick is dwarved by the magnanimous disaster of a company Ubisoft was this year.
@Jim_RavenClaw132024/12/14(土) 02:12
This is sad, every time i watch a video about this, there is one more major factor nero didnt mention is Ubisoft is failing as a company and didnt want to invest more into the game as planned, the goal was always the long run of xdef, devs and Ubisoft planned this game to last for years and struggles might happen in its first year and things would get better as time went on, Ubisoft pulled the plug on the game even tho the plan was to give the game time
@ZEK_Gamer3232024/12/14(土) 02:07
Couldn’t agree with the issue of progression more. As much as I liked the game, I couldn’t help but play a few matches and then get off. CoD, despite its issues always seemed to find a way to hook me in better.
@hunterborghi53352024/12/14(土) 02:05
Honestly, it felt like a shitty 2009 double a FPS game
@raulz1lla7702024/12/14(土) 02:04
I never really understood the people that say just have fun playing the game. Yes the main game loop should be fun and addictive but you absolutely need to supplement that with other things to do that compliment the fun gameplay.
@snOOziie2024/12/14(土) 01:55
People wanted xdefiant be like old school cod but it was anything like it the millions of call of duty refugees didn't want factions didn't want abilities didn't want bunny hopping so they just quit the game.
@L84ANL2024/12/14(土) 01:54
I stopped playing because it just felt like COD.
I just don't like the gameplay already done with BO6 which is also free because of game pass.
I'm sticking to THE FINALS it's actually different
I just don't like the gameplay already done with BO6 which is also free because of game pass.
I'm sticking to THE FINALS it's actually different
@Shadowblade8672024/12/14(土) 01:49
it died because it was shit 😑 simple as that no one played this dog shit game thats why its getting canned ( i just saved you 13 minutes go watch something else)
@Kidcalvidofficial2024/12/14(土) 01:46
Despite whatever the reason was for the shut down. Bugs, glitches, progression and camo grinds, etc........ it's still better than COD
@FadeMaster242024/12/14(土) 05:18
@UnratedNetflix_ we have been saying that all along..but this weird ass community is so combative they pushed everyone away
@UnratedNetflix_2024/12/14(土) 05:12
If it was better then cod people would support
@FadeMaster242024/12/14(土) 03:57
@@Kidcalvidofficial don't make me laugh lol xdeadfiant
@Kingpin_20582024/12/14(土) 01:35
It pulled a halo infinite and the beta was just a funny name for early access
@targettmark882024/12/14(土) 01:29
The industry could learn from xdefiant
@FadeMaster242024/12/14(土) 04:09
@targettmark88 yea don't make mark rubins mistakes
@markopolo12024/12/14(土) 01:23
The servers sucked. 44+ ping and netcode issues make cod devs look competent....let me say it again, IT MADE COD DEVS LOOK COMPETENT
@ByFrezcoh2024/12/14(土) 12:58
Got the mastery camo for one gun over level 100 had alot of fun but exactly content just wasn’t there and i became bored, sad to see the unfortunate outcome of this game.
@RBKluuzGH2024/12/14(土) 12:55
You know, I am sad that it had to happen like this. There was a lot of hope for this to succeed and thrive, it really felt like it died so suddenly.
@GetWokeGoBroke692024/12/14(土) 12:55
Season 3 should of been season 2. Mark Rubin Failed.
@aaronchisholm42024/12/14(土) 12:42
The game failed because it didn’t have the support to begin with. Of course a team of roughly 100 can’t compete with a team of THOUSANDS. Ubisoft is in the gutter, and not giving this game a proper run at it will hurt them even more.
Such a god damn shame. I’m done with fps games. I’m going back to PoE.
Such a god damn shame. I’m done with fps games. I’m going back to PoE.
@HellfireLWD2024/12/14(土) 12:42
XDefiant failed because they've put all their eggs in the "No SBMM" basket.
Also, content creators didn't help it either. You guys kept praising it to high heaven when it clearly lacked, and needed critical feedback. You guys told us the game was awesome and after I booted it up, I was only disappointed and uninstalled after a few days.
Also, content creators didn't help it either. You guys kept praising it to high heaven when it clearly lacked, and needed critical feedback. You guys told us the game was awesome and after I booted it up, I was only disappointed and uninstalled after a few days.
@danielblassi10292024/12/14(土) 11:01
@ Yup!! Jbowen didn’t have one but God damn did he want one!!
@FadeMaster242024/12/14(土) 10:58
@danielblassi1029 yes he did!! It took hom months and I mean MONTHS to cite that info. Should be illegal. He's been in cahoots with xdefiant, aches and Mark Rubin since before it was released. Jbowendaman too but he did not have a creator code. I've been yelling at the top of my lungs these guys are not to be trusted at all
@danielblassi10292024/12/14(土) 10:55
Nero praised the game and didn’t talk about the issues because he had a creator code in the shop!
@ReidDJ142024/12/14(土) 04:38
The game was the definition of mid and sweaty. There was nothing casual about this game.
@FadeMaster242024/12/14(土) 04:01
@@HellfireLWD im so glad to see this comment more and more...I've said it for years.content creators are not to be trusted
@juve_dc2024/12/14(土) 12:34
As a dedicated call of duty player, abilities were a turn off
@TheKingNappa12024/12/14(土) 12:33
Xdefiant died because the skins where ass and it was to grindy.
@nicholasderickson35212024/12/14(土) 12:32
I quit because of the camo grind. That would’ve taken an unreal amount of time just playing casually
@zoanth42024/12/14(土) 12:32
God i hate ubisoft. They ruin every game they make
@YouJustGotHitWithReality2024/12/14(土) 12:32
I get way more bored playing Call of Duty than I ever have playing XDefiant. I can only play CoD for about 1-3 games before losing interest, but with XDefiant, I could play much longer and actually enjoy myself.
@arkham50182024/12/14(土) 12:21
Still coping that sbmm isn't the best format for a game's longevity?
@TonyHerson2024/12/14(土) 07:48
I don’t think anyone ever thought that no sbmm would help player retention
@НААТ2024/12/14(土) 12:19
1. its not on steam. 2. its not on steam. 3. its owned by ubisoft. 4. it was advertised as a OG cod like style, yet they gave us a hero shooter..
@TGPinoyPride2024/12/14(土) 12:03
I think only you gets what this whole thing means. Xdefiant closing down is a loss for us players. Activision has won. We are fcked
@osrsjeemo81512024/12/14(土) 11:36
I loved the game but for me it was the progression. It wasn't rewarding to level up or level up your guns
@JBORD1012024/12/14(土) 11:33
Ubisofts internal strife is not getting enough attention. They canned this game to reallocate funding for their larger failing IPs, just to fail harder.. You said it yourself, this game broke many internal records. They didn't have reason enough to bench it.
@giannibudding89732024/12/14(土) 11:29
Isnt 1 minute q time still really fast compared too other games? 3:14
@AndyTrip2024/12/14(土) 11:16
What a moron company, my wife its paying Plants Vs Zombies from EA, Tha game have no suport but you cant join and play if you like it. They dont shut down the game, whata a shitdull company... UBISOFT no more men...